John Kyle Cooper
I build AI-assisted and experimental tools for exploring how people think, learn, create, and solve problems.
A builder and researcher based in Tokyo, currently working near AI, games, creativity, and human-centered experiments.
What I Am Exploring
I am paying attention to how new AI workflows change the way people search, notice patterns, test ideas, and get unstuck. I am especially drawn to small, usable systems rather than grand platforms.
What I Build
- Interactive experiments and prototypes for human-centered research.
- Data and stimulus workflows using tools such as Python, JavaScript, Unity, and MATLAB.
- Lightweight AI-supported tools for trying ideas quickly and learning from the result.
Background
I am currently a Project Researcher at the International Research Center for Neurointelligence at the University of Tokyo. My earlier work focused on hearing science, audiovisual perception, neuroimaging, and virtual research environments.
I completed a PhD in Biomedical Sciences at KU Leuven, an MSc in Biomedical Engineering at the University of Rochester, and a BSc in Biomedical Engineering at Texas A&M University.
Selected Publications
- Musical training does not enhance neural sound encoding at early stages of the auditory system Nature Communications · 2024-09
- Objectively measuring audiovisual effects in noise using virtual human speakers Trends in Hearing · 2025-04
- Neural Tracking of Audiovisual Effects in Noise Using Deep Neural Network-Generated Virtual Humans bioRxiv · 2025-06